Spite: Threads of Fate
"As a fallen shieldmaiden denied Valhalla, you awaken in Helheim with nothing but your hammer and fury. Fight through the undead hordes and reweave your threads of fate."
This was the first game project I worked on as a Technical Artist at TGA. Together with Elias Örn - Technical Art we developed tools, created shaders & VFX. The game was built using a custom game engine, with all shaders and effects made in HLSL and a custom particle system created by the game programming students at TGA.